We are pleased to announce the availability of a limited number of Student Scholarships for the 2009 International Conference on the Foundations of Digital Games (FDG 09), to be held April 26-30th aboard the Disney Wonder cruise ship.
Recipients of Student Scholarships will attend the conference free of charge (includes reasonable airfare, conference registration, and reasonable incidental costs), will meet and share their work with FDG sponsors (including Microsoft Research and Electronic Arts), and will be recognized in the FDG program.
Applicants for FDG Student Scholarships must be advanced undergraduates (less than two years from graduation at the application deadline) or Masters students. (Doctoral students are invited to apply to a separate Doctoral Consortium.) The application requires a curriculum vitae (in plain text or PDF), grade point average (or explanation of why it is not available), the name and email address of a faculty member willing to serve as a reference, and a 250-word description of a game project to which the student has contributed (and a description of the student's role).
Applications close: December 20th, 2008
Notification: January 26th, 2009
FDG 09 Student Scholarships Chair:
Noah Wardrip-Fruin, UC Santa Cruz
1) If you do not already have an EasyChair account, create one at http://www.easychair.org
2) Go to the EasyChair page for FDG 09 Student Scholarships:
3) After logging in, choose "New Submission."
4) Put in a postal address and fax number. If it is not possible for you to receive faxes, use the number (555) 555-5555.
5) Fill out the contact information only for "Author 1."
6) For the title, list the name of the game project you describe in the abstract.
7) For the abstract, give this information:
- A 250-word description of a game project to which you have contributed (and a description of your role). A link to further project information is encouraged.
- Your grade point average (or explanation of why it is not available).
- The name and email address of a faculty member who is willing to serve as a reference if you are a finalist.
8) Under keywords, list one or more of the FDG 09 focus areas that describes your work:
- Artificial Intelligence
- Computer Science and Games Education
- Game Studies | Game Design
- Graphics and Interfaces
- Networks and Security
9) For the paper upload, submit a current curriculum vitae (in plain text, html, or PDF).
Q: Is the program available to students from all countries?
A: Yes, students from all countries are welcome to apply, though applications must be in English. The language of the conference is English.
Q: Are there restrictions on the kind of degree program?
A: Yes, undergraduate students must be enrolled in a 4-year degree program (or equivalent, or better, such as a 5 year dual degree or 5 year BS/MS). If you have questions about whether your degree program is acceptable, please contact the Student Scholarships Chair.
Q: Do I have to be a current student?
A: Yes, you must currently be enrolled as a student to apply.
Q: When will you contact the faculty member reference?
A: We plan on only contacting faculty references for those students who are in our semi-finalist pool. Once contacted, we will only ask for a few paragraphs of information. For the faculty member, the entire process should take less than 20 minutes.
Q: Who should I choose as a faculty member reference?
A: Ideally a faculty member who can discuss your game project in detail, and who understands your overall academic progress.
Q: Should applicants have a valid passport?
A: Yes, applicants should already have a valid passport, as there may not be time to get one between announcement of winners and the cruise. Applicants should be aware that, should they win, they will need to be able to travel to the United States and to the Bahamas.
Q: How many students will be selected?
A: We anticipate 10-15 students will participate in this program.
Q: If I am selected, what will it cost to attend the conference?
A: Students selected for scholarships will have reasonable airfare (coach on lowest cost airline), hotel the night before (and after, if necessary), and reasonable incidental travel costs (airport shuttle or parking, dinner the night before the conference, etc. The conference reserves the right to not reimburse expenses that are viewed as excessive.